Hello,
Welcome to NeonUnknown. If we're going to know what's going on here I might as well explain:
Into The Unknown is a game created in Blender mostly for fun and to better our knowledge. The game is about an Earth robot from the middle ages that crash lands on an alien planet. The robot soon learns that the planet is overrun with an alien race called the Seen.
The code name for the game is Neon. However it may be called NeonUnknown (our project name for websites and other junk) or what have you.
Thanks to SourceForge for hosting the thing. http://www.neonunknown.sourceforge.net!
We take contribs on our forums at http://www.opengameforums.zxq.net. The same with questions, bugs, reports, ideas, etc.. Sign up today!
Our team is basically a one-and-half man operation. My name is generally Hero but you can call me Downdate. I do most of the coding and modelling. Unirail does some modelling now and then and is responsible for half the textures in the game.
We have multiple contributors such as OzoneOne who kindly give us ideas and music.
Finally the game is for the most part released under CC-BY 3.0 (creative commons attribution license) so get your plagiariser self in gear!
Cheers,
NeonUnknown Team
Welcome to NeonUnknown. If we're going to know what's going on here I might as well explain:
Into The Unknown is a game created in Blender mostly for fun and to better our knowledge. The game is about an Earth robot from the middle ages that crash lands on an alien planet. The robot soon learns that the planet is overrun with an alien race called the Seen.
The code name for the game is Neon. However it may be called NeonUnknown (our project name for websites and other junk) or what have you.
Thanks to SourceForge for hosting the thing. http://www.neonunknown.sourceforge.net!
We take contribs on our forums at http://www.opengameforums.zxq.net. The same with questions, bugs, reports, ideas, etc.. Sign up today!
Our team is basically a one-and-half man operation. My name is generally Hero but you can call me Downdate. I do most of the coding and modelling. Unirail does some modelling now and then and is responsible for half the textures in the game.
We have multiple contributors such as OzoneOne who kindly give us ideas and music.
Finally the game is for the most part released under CC-BY 3.0 (creative commons attribution license) so get your plagiariser self in gear!
Cheers,
NeonUnknown Team
Hello,
ReplyDeleteJust a note: there are still some bugs to work out of the website so please don't visit it yet.
Thanks,
Hero